.. _animationsmesh: animationsMesh ============== Defines an animated mesh, usually for characters or animals. Hierarchy --------- **Valid Parent Blocks:** - :ref:`module` ID Properties ------------- This block should have an ID. Parameters ---------- .. _animationsmesh-animationdirectory: **animationDirectory** `🔗 <#animationsmesh-animationdirectory>`_ Type: ``Any`` No description Can be duplicated: ✓ .. _animationsmesh-animationprefix: **animationPrefix** `🔗 <#animationsmesh-animationprefix>`_ Type: ``Any`` No description Can be duplicated: ✓ .. _animationsmesh-keepmeshanimations: **keepMeshAnimations** `🔗 <#animationsmesh-keepmeshanimations>`_ Type: ``Any`` No description .. _animationsmesh-meshfile: **meshFile** `🔗 <#animationsmesh-meshfile>`_ Type: ``Any`` No description .. _animationsmesh-postprocess: **postProcess** `🔗 <#animationsmesh-postprocess>`_ Type: ``Any`` No description