.. _entity: entity ====== Defines a tile with special properties. Hierarchy --------- **Valid Parent Blocks:** - :ref:`module` - :ref:`xuiskin` **Possible Child Blocks:** - :ref:`component` - :ref:`component-contextmenuconfig` - :ref:`component-craftbench` - :ref:`component-craftbenchsounds` - :ref:`component-craftrecipe` - :ref:`component-dryingcraftlogic` - :ref:`component-fluidcontainer` - :ref:`component-resources` - :ref:`component-spriteconfig` - :ref:`component-spriteoverlayconfig` - :ref:`component-uiconfig` - :ref:`component-wallcoveringconfig` - :ref:`components` ID Properties ------------- This block should have an ID. Parameters ---------- .. _entity-displayname: **DisplayName** `🔗 <#entity-displayname>`_ Type: ``Any`` No description .. _entity-icon: **Icon** `🔗 <#entity-icon>`_ Type: ``Any`` No description .. _entity-luawindowclass: **LuaWindowClass** `🔗 <#entity-luawindowclass>`_ Type: ``Any`` No description