.. _face: face ==== Hierarchy --------- **Valid Parent Blocks:** - :ref:`component-spriteconfig` - :ref:`style` - :ref:`progress` **Possible Child Blocks:** - :ref:`layer` ID Properties ------------- This block should have an ID. **Allowed ID Values:** - ``SINGLE`` - ``S`` - ``E`` - ``W`` - ``N`` - ``S_OPEN`` - ``E_OPEN`` - ``W_OPEN`` - ``N_OPEN``