.. _poison: Poison ====== Defines poison properties for a fluid script. Hierarchy --------- **Valid Parent Blocks:** - :ref:`fluid` ID Properties ------------- This block should not have an ID. Parameters ---------- .. _poison-diluteratio: **diluteRatio** `🔗 <#poison-diluteratio>`_ Type: ``float`` The ratio at which the poison is diluted when mixed with other fluids. .. _poison-maxeffect: **maxEffect** `🔗 <#poison-maxeffect>`_ Type: ``string`` Defines the strength of the poison. Allowed values: - ``Deadly`` - ``Medium`` .. _poison-minamount: **minAmount** `🔗 <#poison-minamount>`_ Type: ``float`` The minimum amount required to consume to poison the player.