.. _spritemodel: spriteModel =========== Used to define tileset properties. Hierarchy --------- **Valid Parent Blocks:** - :ref:`root-scripts` **Possible Child Blocks:** - :ref:`tileset` ID Properties ------------- This block should not have an ID. Parameters ---------- .. _spritemodel-version: **VERSION** `🔗 <#spritemodel-version>`_ Type: ``integer`` No description