.. _wheel: wheel ===== Defines the wheels of a vehicle. While the ID can technically be anything, only the IDs 'FrontLeft', 'FrontRight', 'RearLeft', and 'RearRight' are recognized by the game and will function properly. Hierarchy --------- **Valid Parent Blocks:** - :ref:`template` - :ref:`vehicle` ID Properties ------------- This block should have an ID. Parameters ---------- .. _wheel-front: **front** `🔗 <#wheel-front>`_ Type: ``Any`` No description .. _wheel-offset: **offset** `🔗 <#wheel-offset>`_ Type: ``Any`` No description .. _wheel-radius: **radius** `🔗 <#wheel-radius>`_ Type: ``Any`` No description .. _wheel-width: **width** `🔗 <#wheel-width>`_ Type: ``Any`` No description