blend#
Used to define blend rules for the mapping tools painting tool.
Hierarchy#
Valid Parent Blocks:
ID Properties#
This block should not have an ID.
Parameters#
- blendTile 🔗
Type:
AnyUsed to define the tiles which will be used for the blend around the
mainTile. This can be a single tile or an array of tiles, and it supportsaliasblocks.For example:
blendTile = vegetation_farm_01_35
blendTile = [ vegetation_farm_01_32 vegetation_farm_01_33 vegetation_farm_01_34 vegetation_farm_01_35 vegetation_farm_01_36 vegetation_farm_01_37 vegetation_farm_01_38 vegetation_farm_01_39 ]
Or with one or more alias blocks:
alias { name = treez1 tiles = [ vegetation_trees_01_13 vegetation_trees_01_14 vegetation_trees_01_15 vegetation_trees_01_8 vegetation_trees_01_9 vegetation_trees_01_10 vegetation_trees_01_11 vegetation_trees_01_17 ] }
blendTile = [ treez1 ]
- dir 🔗
Type:
AnyThe direction the blend applies to.
Allowed values:
nneesesswwnw
- exclude 🔗
Type:
AnyA list of tiles which will be excluded from being blended. This can be a single tile or an array of tiles, and it supports
aliasblocks.The format needs to be like this:
exclude = water lightgrass medgrass darkgrass
Where each entries separated by a space are an alias.
- exclude2 🔗
Type:
AnyNo description
- layer 🔗
Type:
AnyThe layer the blend rule applies to. Should be one of the layers defined in the
TMXconfig.txtfile.
- mainTile 🔗
Type:
AnyUsed to identify which tiles will trigger the blend. This can be a single tile or an array of tiles, and it supports
aliasblocks.For example:
mainTile = vegetation_farm_01_35
mainTile = [ vegetation_farm_01_32 vegetation_farm_01_33 vegetation_farm_01_34 vegetation_farm_01_35 vegetation_farm_01_36 vegetation_farm_01_37 vegetation_farm_01_38 vegetation_farm_01_39 ]
Or with one or more alias blocks:
alias { name = treez1 tiles = [ vegetation_trees_01_13 vegetation_trees_01_14 vegetation_trees_01_15 vegetation_trees_01_8 vegetation_trees_01_9 vegetation_trees_01_10 vegetation_trees_01_11 vegetation_trees_01_17 ] }
mainTile = [ treez1 ]