vehicleEngineRPM#
Unclear how the definition of this block works.
Here’s the jeep example from the base game:
module Base
{
vehicleEngineRPM jeep
{
VERSION = 1,
data
{
gearChange = 3000,
afterGearChange = 2000,
}
data
{
gearChange = 3500,
afterGearChange = 2000,
}
data
{
gearChange = 4000,
afterGearChange = 2500,
}
data
{
gearChange = 4500,
afterGearChange = 2800,
}
data
{
gearChange = 6000,
afterGearChange = 4500,
}
}
}
Hierarchy#
Valid Parent Blocks:
Possible Child Blocks:
ID Properties#
This block should have an ID.
Parameters#
- VERSION 🔗
Type:
integerUnclear what this does, preferably keep it at 1.