vehicleEngineRPM#

Unclear how the definition of this block works.

Here’s the jeep example from the base game:

module Base
{
  vehicleEngineRPM jeep
  {
      VERSION = 1,
      data
      {
          gearChange = 3000,
          afterGearChange = 2000,
      }
      data
      {
          gearChange = 3500,
          afterGearChange = 2000,
      }
      data
      {
          gearChange = 4000,
          afterGearChange = 2500,
      }
      data
      {
          gearChange = 4500,
          afterGearChange = 2800,
      }
      data
      {
          gearChange = 6000,
          afterGearChange = 4500,
      }
  }
}

Hierarchy#

Valid Parent Blocks:

Possible Child Blocks:

ID Properties#

This block should have an ID.

Parameters#

VERSION 🔗

Type: integer

Unclear what this does, preferably keep it at 1.