ROOT-MapInfo#

The map.info file is used to define the map’s information. It is used by the game to display the map in the map selection screen and to load the map into the world. It needs to be located in:

📁 media
    📁maps
        📁 <map folder>
            📄 map.info

Hierarchy#

This block does not require a parent block.

ID Properties#

This block should not have an ID.

Parameters#

demoVideo 🔗

Type: Any

Video file used to showcase the map when selecting it.

description 🔗

Type: Any

Description of the map.

fixed2x 🔗

Type: Any

Boolean which fixes rendering issues. Leave it as true if you are not sure.

lots 🔗

Type: Any

Refers to the world map the map will be loaded into. For a map which is inside the vanilla world map, use lots=Muldraugh, KY.

title 🔗

Type: Any

Title of the map.

zoomS 🔗

Type: Any

Zoom parameter used to define the position of the camera on the world map when chosing the map to spawn in.

zoomX 🔗

Type: Any

Position parameter used to define the position of the camera on the world map when chosing the map to spawn in.

zoomY 🔗

Type: Any

Position parameter used to define the position of the camera on the world map when chosing the map to spawn in.