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Project Zomboid Scripts API Reference

  • Script Blocks Reference
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Blocks

  • alias
  • anim
  • animation
  • animationsMesh
  • area
  • attachment
  • blend
  • BlendWhiteList
  • Categories
  • character_profession_definition
  • character_trait_definition
  • clip
  • clock
  • component
    • component ContextMenuConfig
    • component CraftBench
    • component CraftBenchSounds
    • component CraftRecipe
    • component DryingCraftLogic
    • component Durability
    • component FluidContainer
    • component Resources
    • component SpriteConfig
    • component SpriteOverlayConfig
    • component UiConfig
    • component WallCoveringConfig
  • components
  • container
  • contextEntry
  • CopyFrame
  • CopyFrames
  • CraftLogic
  • craftRecipe
  • data
  • door
  • energy
  • entity
  • evolvedrecipe
  • face
  • fixing
  • fluid
  • Fluids
  • group
  • hand
  • imports
  • inputs
  • ISBaseComponentPanel
  • ISTableLayoutCell
  • item
  • itemMapper
  • layer
  • layers
  • lightbar
  • lua
  • mannequin
  • model
  • module
  • option
  • outputs
  • overlayMapper
  • part
  • passenger
  • physics
  • physicsHitReaction
  • physicsShape
  • Poison
  • position
  • progress
  • Properties
  • ragdoll
  • ROOT-Blends
  • ROOT-MapBaseXML
  • ROOT-MapInfo
  • ROOT-ModInfo
  • ROOT-Rules
  • ROOT-SandboxOptions
  • ROOT-Scripts
  • ROOT-TileGeometry
  • ROOT-TMXconfig
  • rule
  • skin
  • sound
  • spriteModel
  • style
  • switchSeat
  • table
  • template
  • tile
  • tileset
  • timedAction
  • vehicle
  • vehicleEngineRPM
  • wheel
  • whitelist
  • window
  • xuiSkin
  • Script Blocks Reference
  • style

style#

Hierarchy#

Valid Parent Blocks:

  • component SpriteOverlayConfig

Possible Child Blocks:

  • face

  • progress

ID Properties#

This block should have an ID.

previous

spriteModel

next

switchSeat

On this page
  • Hierarchy
  • ID Properties
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