animationsMesh#

Defines an animated mesh, usually for characters or animals.

Hierarchy#

Valid Parent Blocks:

ID Properties#

This block should have an ID.

Parameters#

animationDirectory 🔗

Type: Any

No description

Can be duplicated: ✓

animationPrefix 🔗

Type: Any

No description

Can be duplicated: ✓

keepMeshAnimations 🔗

Type: Any

No description

meshFile 🔗

Type: Any

No description

postProcess 🔗

Type: Any

No description