animationsMesh#
Defines an animated mesh, usually for characters or animals.
Hierarchy#
Valid Parent Blocks:
ID Properties#
This block should have an ID.
Parameters#
- animationDirectory 🔗
Type:
AnyNo description
Can be duplicated: ✓
- animationPrefix 🔗
Type:
AnyNo description
Can be duplicated: ✓
- keepMeshAnimations 🔗
Type:
AnyNo description
- meshFile 🔗
Type:
AnyNo description
- postProcess 🔗
Type:
AnyNo description